Moon Rider

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Updated for 6.57
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Luna Moonfang
Moon Rider
Image: huntress.gif
Tavern (?) Light Tavern (O)
Base Damage (?) 21 - 27 (43 - 49)
Base Armor (?) 0 / 3.1
Primary Attribute Agility
Strength (?) 15 + 1.75
Agility (?) 22 + 2.8
Intelligence (?) 16 + 1.85
Movespeed 320
Base Attack Time 1.7
Attack Range 330 (ranged)
Acquisition Range 800
Missile Speed 900
Attack Animation (?) 0.46 / 0.54
Casting Animation (?) 0.6 / 0.4
Sight Range (?) 1800 / 800
Affiliation Sentinel


Contents

Background Story

Luna Moonfang is a stalwart and devout follower of the Moon Goddess, Elune. She fights alongside the Sentinel in the never-ending battle to cleanse the land of the unholy Scourge. Through her valiant efforts, she has been granted small portions of Elune's mystical power. Luna uses this gift to cut a swath through her enemies. It has been said that Luna is able to call down the very light of the moon, and is always surrounded by a glowing aura, as though in moonlight herself. Luna is a shining beacon for the Sentinel, an ever vigilant protector.

Information

Luna is one of the most powerful DPS heroes and a fearsome nuker at the same time. Her signature skill Moon Glaive is considered imbalanced by many players. Also, she cannot have some items with orb effects (Sange and Yasha, Mjollnir, etc.) or her spells and/or attacks may completely malfunction.

Skills

Lucent Beam

BTNMoonStone.gif

Luna concentrates on the moon's energy and channels it forcefully to the surface, damaging an enemy unit.
Ability Type Active Unit Targeting Triggering Information None Hotkey C
Casting Time None Base Ability (?) Storm Bolt
Level Duration Cooldown Mana Cost Casting Range Area of Effect Allowed Targets Effects
1 0.01 seconds 6 seconds 90 800 N/A Enemy Unit Deals 75 damage and a ministun
2 0.1 seconds 6 seconds 100 800 N/A Enemy Unit Deals 150 damage and a ministun
3 0.3 seconds 6 seconds 110 800 N/A Enemy Unit Deals 225 damage and a ministun
4 0.6 seconds 6 seconds 120 800 N/A Enemy Unit Deals 300 damage and a ministun

This skill is a typical nuke with a ministun.

Notes >

Moon Glaive

PASBTNUpgradeMoonGlaive.gif

Allows Luna to attack extra enemies with each Glaive attack. Each enemy struck beyond the first incurs a 35% damage loss, per unit.
Ability Type Passive Overriding Orb Effect Triggering Information None Hotkey G
Casting Time None Base Ability (?) None
Level Duration Cooldown Mana Cost Casting Range Area of Effect Allowed Targets Effects
1 N/A N/A N/A N/A 500 Enemy Unit/Building Bounces once
2 N/A N/A N/A N/A 500 Enemy Unit/Building Bounces twice
3 N/A N/A N/A N/A 500 Enemy Unit/Building Bounces three times
4 N/A N/A N/A N/A 500 Enemy Unit/Building Bounces four times
  • Glaives override both Feedback (Diffusal Blade, Manta Style) and Cold Attack (Eye of Skadi), and other orbs (Corruption, Maim, Chain Lightning) cause her attack to malfunction entirely, stripping her of her physical attack.
  • The only Orb Effect you could use with Luna is Lifesteal (will only leech life from the first target, but the glaive will still bounce). As of 6.50, Unholy Rage is no longer based on Vampiric Potion, and therefore will not cause Luna to leech life on every bounce when activated.
  • If you have high IAS, your glaive can bounce back onto the previous target. This is because there is a bounce counter that ensures every unit is only hit once, and every time Luna attacks, the bounce counter is reset. So if you attack before the previous bounce is complete, the previous bounce can damage a damaged target.
Notes >

Lunar Blessing

BTNAdvancedStrengthOfTheMoon.gif

Nearby ranged units gain the power of the moon.
Ability Type Passive Defensive Aura Triggering Information None Hotkey L
Casting Time None Base Ability (?) Trueshot Aura
Level Duration Cooldown Mana Cost Casting Range Area of Effect Allowed Targets Effects
1 N/A N/A N/A N/A 300 Allied Ranged Unit Increases base ranged damage by 6%
2 N/A N/A N/A N/A 300 Allied Ranged Unit Increases base ranged damage by 13%
3 N/A N/A N/A N/A 300 Allied Ranged Unit Increases base ranged damage by 20%
4 N/A N/A N/A N/A 300 Allied Ranged Unit Increases base ranged damage by 27%

This aura increases your damage depending on your base damage + Primary Attribute. This means that items adding raw damage (eg. Broadsword) don't affect the bonus damage.

Notes >

Eclipse

BTNElunesBlessing.gif

Calls to the moon's magic, summoning multiple concentrated burst of Lucent Beams to damage targets around Luna. Max 4 beams per unit (5 with Aghanim's Scepter).
Ability Type Active Instant Ultimate Triggering Information Trigger:Eclipse Hotkey E
Casting Time None Base Ability (?) None
Level Duration Cooldown Mana Cost Casting Range Area of Effect Allowed Targets Effects
1 N/A 160 seconds 150 N/A 700 Enemy Unit Summons 4 Lucent Beams
2 N/A 150 seconds 200 N/A 700 Enemy Unit Summons 7 (8 with Scepter) Lucent Beams
3 N/A 140 seconds 250 N/A 700 Enemy Unit Summons 10 (12 with Scepter) Lucent Beams
  • This skill's damage now relies on Luna's Lucent Beam level, and doesn't deal a ministun as Lucent Beam does.
  • If you did not learn Lucent Beam, Eclipse will deal no damage.
  • Eclipse no longer continues after death as of 6.57
  • Beam interval is 0.6 seconds
Notes >

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