The term Range of Sight, or Sight Range, is used to describe how far the hero will see on day/night without taking the terrain modifications into account.
Contents |
Allied units share vision around the map. For example, if a Druid is chasing a Hero that is not in a lane, you can see where the Hero is as long the creep is still there and alive, and when it dies, you can still see the place as the death animation plays and turns to a corpse. You share sight with allied creeps, buildings/towers, Heroes, summons, and illusions.
The Sight Range of most of the heroes is 1800(day) / 800(night).
There are some exceptions:
These skills "mark" an enemy unit for a period of time.

Copyright © 2008 DotA Allstars Wiki

Development and programming by
Trystero and Wyvernoid
Design by AntonW